CROSS-PLATFORM GAME ENGINE DEVELOPMENT: Learn how to build a Cross-Platform, Game Engine using C++ and SDL2
Franc Pouhela
This book will take you through the entire process of designing and implementing a cross-platform Entity-Component-System-based game engine. It begins by describing how to set up a multiplatform development environment. It then goes over how to add custom features to the engine before concluding with ad emonstration of how to utilize the game engine to make a simple Flappy Bird game.
Thể loại:
Năm:
2022
Ngôn ngữ:
english
ISBN 10:
8784772913
ISBN 13:
9798784772916
File:
PDF, 31.38 MB
IPFS:
,
english, 2022